Difference between revisions of "Luck"

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;Charm(s):Double-Struck Coins, Snow Lily Bulbs
;Charm(s):Double-Struck Coins, Snow Lily Bulbs
;Good Omen(s):Feather(s) falling from above.
;Good Omen(s):Feather(s) falling from above.
;Bad Omens(s):Red spots on a snow lily.
;Bad Omens(s):Red or black spots on a snow lily.


==Corinthea==
==Corinthea==

Revision as of 03:55, 2 February 2020

Overview

People all over the continent believe in fate, lucky or unlucky charms, and omens. These vary by culture, but some common elements are more universal. Generally good fortune, or signs which could lead to such are seen as positive, and signs leading to misfortune are seen as negative. These are also filtered through the lens of an individual's religion.

Charms and Omens by Culture

Anatu

The Anatu are hunters and gatherers, and as such their ideas about luck and omens include items related to such activities.
Charm(s)
Acorns, Crescent moons
Good Omen(s)
Flying or seated bird silhouetted by the full moon.
Bad Omens(s)
Skull of a horned or antlered animal missing one horn or antler.

Aralia

The Aralian focus on trade, commerce, and wealth lends them to see luck in related activities and objects.
Charm(s)
Double-Struck Coins, Snow Lily Bulbs
Good Omen(s)
Feather(s) falling from above.
Bad Omens(s)
Red or black spots on a snow lily.

Corinthea

Corinthean ideals are strongly linked to their individual city totems.
Charm(s)
Animals or parts thereof which match the individual city-state's totem.
Good Omen(s)
Bad Omens(s)

Drolac

The Drolac live fairly pastoral lives in the mountain meadows and forest valleys, their concepts of
Charm(s)
Shed Antlers, Icicles
Good Omen(s)
Bad Omens(s)

Etausi

Etausi ideas of luck and fate are tied closely to their beliefs in their Dragon King and his servants in the mortal world.
Charm(s)
Dragon Scales
Good Omen(s)
Drakes, Dragon flying overhead.
Bad Omens(s)
Thunder without lightning.

Iskander

Iskandeans as islanders focus on fishing and nautical themes for their omens and portents.
Charms
Anchors, Scallop Shells
Good Omen(s)
Sea turtles swimming beside ones boat.
Bad Omens(s)
Beached leviathan or other large sea creature.

Krolar

Charm(s)
Cats,
Good Omen(s)
Bad Omens(s)
Sick Cat,

Kythus

Charm(s)
Eggs (specifically of certain species of birds/lizards)
Good Omen(s)
Sun beam on an overcast day.
Bad Omens(s)
A lightning struck tree.

Layor

Charm(s)
Golanei Teeth or Claws, Six-pointed Stars
Good Omen(s)
Layered bubbles in lake ice.
Bad Omens(s)
Rocks or stones with naturally eroded holes through them.

Malys

Charm(s)
Fish Tail Fins, Regular Hexagons, Drift Wood.
Good Omen(s)
Bad Omens(s)

Qulani

Charm(s)
Opals, Geodes
Good Omen(s)
Albino bats.
Bad Omens(s)
Earthquakes

Quzonia

Quzonians view luck or fate tied strongly to the Twinned Goddess, and as such their omens and symbols of luck tend to involve twins. Perversions of the two of a kind are seen as unlucky omens.

Charm(s)
Two-of-a-kind, Double-wicked candles
Good Omen(s)
Identical twins
Bad Omens(s)
Conjoined Twins, Two-headed animals

Ru-Pani

Charms
Paddles, Pearls
Good Omen(s)
Catching a fish with a fish in its mouth.
Bad Omens(s)

Sildaryn

Charm(s)
Good Omen(s)
Bad Omens(s)

Tabras

Charm(s)
Jaw-bone of a mud-fish
Good Omen(s)
Bad Omens(s)

Tak-Mi-Lah

Charm(s)
Feathers from birds of prey (owls, falcons, or eagles)
Good Omen(s)
Bad Omens(s)

Waejir

Waejirans worship a pantheon of gods, and as such most of their omens are related to the various deities, and their associated concerns.

Charm(s)
Desert Glass (Fulgerite)
Good Omen(s)
Bad Omens(s)

Stories

See Also