Sildara

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Overview

Other Names
Sildara - the Forest
The nation of Sildara, home of the Sildaryn peoples, occupies a vast forested region covering the eastern arm of the continent of Anexea. This forest varies, from tropical savanna and rain forest in the South, transitioning through to temperate mixed woodlands and coastal rain forest in the North.
In their distant past the Sildaryn people migrated from the region occupied by the People of the Ark. Mostly due to differences of opinion on matters of ecology and moral obligations towards the planet and its prior occupants. This separation allowed their culture and species to diverge from the remaining Treahni. The Sildaryn's consider the entire forest region sacred, and maintain it in as natural a state as possible. They chose to live in harmony with nature rather than bending it to their will.

Dominant Culture

Sildaryn

Geographic Area

Population

The population of sildara is entirely of Sildaryn ancestry.

Government

Sildara has no national government. They operate at a local level within each Hinta and only rarely would a council of representatives from multiple hintas gather for serious matters.

Head of State

Sildara does not have a singular head of state.

Capitol

The Sildaryn do not form cities, although a cultural centre does exist, as the first grove. Occassional prilgrimages to this site are undertaken as a rite of passage for some dalfyn in training. The journey can take several years and is not without it's dangers.

Levels

Hinta

The primary social unit is the hinta, a loose collection of families that form a migratory band. One's identity and place in society starts and ends in the hinta. Very few Sildaryn are known beyond a single hinta or i's neighbours that share a grove or two.

Law Making

As much as the Sildaryn have laws they follow their moral guidance of their religion. There are no law books or records, it is all a matter of common practices within the hintas themselves, and no nation wide system of laws exists, outside of common trends in what is culturally acceptable behaviour.

Enforcement

Sildaryn Justice - Punishments for crimes amongst the Sildaryn are focused on restoring balance to the individual and the community. This can take the form of group interventions, penitent community service, or even banishment through being declared invisible.

Taxation

The Sildaryn economy is entirely based on barter and trade through mutualism. Therefore the concept of taxation is completely foreign to them.

Public Works

Where and when necessary hintas will build bridges or other structures to support the camps they dwell in, or to assist movement of the hinta between camps. No other infrastructure exists.

Roads

Commonly travelled paths can form between camps over time, but since the migration of a hinta is annual, the repeat travel is infrequent enough to leave little trace. Paths in the region immediately surrounding a hinta's campsites are a matter of course, and they too can be overgrown and change annually between visits.

Irrigation

At some campsites, the hinta may have made some irrigation works to help ensure a steady supply of fresh water. typically in the form of wells or weirs.

Sanitation

No public sanitation works exist, beyond simple pits for disposing of waste, which are covered over before the hinta moves on to the next camp.

Commerce

Agriculture

Crops

Herds

Secondary Agricultural Resources

Hunting

Fishing

Gathering

Industry

Resource Extraction

Manufacturing

Trade

The Sildaryn people live in groups that follow cyclical nomadic migrations. The have a series of tree house villages which they occupy as stopovers along their migratory loops. Depending on the time of year the hinta occupying a given site differs. They engage in trade by proxy, leaving goods for future visitors and taking away items they may need from goods left by past ones.

Imports / Exports

Transportation

Trade Routes

Currency

Banks / Money Lenders

Role of Guilds

Military

Controlling Body

Size

Organization / Ranks

Roles / Equipment

Conflicts

Past

Ongoing

Integration with Civil

Religion

Dominant Religion

Minor Religions

Integration with Civil

Education

Levels

Schools

Tutors / Teachers

Sages / Scholars

Literacy

Languages

Scripts

Numeracy

Philosophy

Architecture

Materials

Designs

Houses

Workshops

Warehouses / Barns

Fortifications

Temples / Churchs

Palaces / Castles

Timekeeping

Calendar

Key Dates

Timeline

Founding

Dynastic Timelines

Key Events

Geography

Location

Climate

Regions

Weather

Landmarks

Constructed

Natural

Population Centres

Persons

Stories

See Also