Difference between revisions of "The Night Warden"
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==Abilities== | ==Abilities== | ||
Alongside the varied possible origins of the monster are several conflicting accounts of its powers. | |||
:*It can cloud the minds of ordinary people, making them discount it's appearance, or even forget that they saw the beast. | :*It can cloud the minds of ordinary people, making them discount it's appearance, or even forget that they saw the beast. | ||
:*In can read minds and learn secrets from those it encounters. | :*In can read minds and learn secrets from those it encounters. |
Revision as of 00:51, 18 July 2023
About
- Names
- The Night Warden of Green Sword Prison; Green Jailer
- The night warden is a rumoured monster that specifically stalks the wards of the Green Sword, a prison in the Tabrani city of Seyp-Qat.
- Stories from Prisoners persist, of a large creature built somewhat like a man that enters the prison from time to time on dark moonless nights which hunts for a meal amongst the incarcerated.
- It is said that the raspy halting breath and scraping sound of dragging chains can be heard as it stalks amongst the cells picking out a likely meal.
- Prisoners who are taken by the monster are dismissed as simply having died in their sleep, and being disposed of like any other corpse.
Appearance
- Descriptions of the Night Warden always include elements of wet sodden robes, dragging shackles on long chains, and the oversized hunched form of a large man.
- There are differing opinions of the night Warden's nature:
- Some say it is the ghost of condemned pirate captain seeking revenge after his death.
- Some say it is some marine troll that has found a way into the prison through the sewers.
- Some say it is a demon drawn to the misery of the prison and its occupants.
Abilities
Alongside the varied possible origins of the monster are several conflicting accounts of its powers.
- It can cloud the minds of ordinary people, making them discount it's appearance, or even forget that they saw the beast.
- In can read minds and learn secrets from those it encounters.
- It can regenerate damage, even from fire or magical sources, making it functionally immortal.
- It can squeeze through small openings, like sewer grates or the bars of prison cells.
- It can breathe underwater like a fish.