Difference between revisions of "Aralia"

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:[[Ral Pasha]]
:[[Ral Pasha]]
:[[Y’ur Pryse]]
:[[Y’ur Pryse]]
==National Overview==
===Dominant Culture===
===Geographic Area===
===Population===
==Government==
===Head of State===
===Capitol===
===Levels===
====Global====
====National====
====Provincial====
====County====
====Shire====
====Fief====
====City====
====Town====
===Law Making===
====Enforcement====
===Taxation===
===Public Works===
====Roads====
====Irrigation====
====Sanitation====
==Commerce==
===Agriculture===
====Crops====
====Herds====
====Secondary Agricultural Resources====
===Hunting===
===Fishing===
===Gathering===
==Industry==
===Resource Extraction===
===Manufacturing===
===Trade===
====Imports / Exports====
====Transportation====
====Trade Routes====
===Currency===
====Banks / Money Lenders====
===Role of Guilds===
==Military==
===Controlling Body===
===Size===
===Organization / Ranks===
===Roles / Equipment===
===Conflicts===
====Past====
====Ongoing====
===Integration with Civil===
==Religion==
===Dominant Religion===
===Minor Religions===
===Integration with Civil===
==Education==
===Levels===
====Schools====
====Tutors / Teachers====
====Sages / Scholars====
===Literacy===
====Languages====
====Scripts====
===Numeracy===
===Philosophy===
==Architecture==
===Materials===
===Designs===
====Houses====
====Workshops====
====Warehouses / Barns====
====Fortifications====
====Temples / Churchs====
====Palaces / Castles====
==Timekeeping==
===Calendar===
===Key Dates===
===Timeline===
====Founding====
====Dynastic Timelines====
====Key Events====
==Geography==
===Location===
===Climate===
====Regions====
====Weather====
===Landmarks===
====Constructed====
====Natural====
===Population Centres===


==See Also==
==See Also==

Revision as of 17:19, 22 January 2019

Overview

A trading nation founded in 302, lying on the east side of the Darlom Mountains, to the southeast of Kythus. Aralia spans the region of rolling plains from the foothills of the Darlom mountains to the shores of the Torcastan Sea. To the north lies Tabras, and to the south Quzonia. Aralia has been at war with Tabras for the majority of the last century. The Plains of Tekara, seem to be the focus of this dispute. While neither side is willing to make a full effort to resolve the conflict, neither is willing to back down. The majority of traders accept this ongoing strife as a fact of life, and continue to do business with Tabrani merchants as long as there is still a profit in it. This fact alone suggests that the fighting is merely an excuse to keep both countries economies fluid and stable. Aralia’s military is composed mostly of hired soldiers. Since the pay is good, the life of a soldier is not as unpleasant as in some other nations. Many noble houses within Aralia maintain small standing militias of their own, which may be called upon to defend the nation, swelling the ranks of the already substantial army. Material wealth rules supreme in Aralia, and the majority of residents are merchants to some capacity. Scholars are also quite common, as sometimes knowledge is a most valuable commodity. Aralia is governed by the High Council; a group composed of the six most powerful merchants in the country.

High Council of Aralia

The current high councilors are:

Devak Hod’lar
I’tek Solus
Linav Ronth
Omar S’afir
Ral Pasha
Y’ur Pryse

National Overview

Dominant Culture

Geographic Area

Population

Government

Head of State

Capitol

Levels

Global

National

Provincial

County

Shire

Fief

City

Town

Law Making

Enforcement

Taxation

Public Works

Roads

Irrigation

Sanitation

Commerce

Agriculture

Crops

Herds

Secondary Agricultural Resources

Hunting

Fishing

Gathering

Industry

Resource Extraction

Manufacturing

Trade

Imports / Exports

Transportation

Trade Routes

Currency

Banks / Money Lenders

Role of Guilds

Military

Controlling Body

Size

Organization / Ranks

Roles / Equipment

Conflicts

Past

Ongoing

Integration with Civil

Religion

Dominant Religion

Minor Religions

Integration with Civil

Education

Levels

Schools

Tutors / Teachers

Sages / Scholars

Literacy

Languages

Scripts

Numeracy

Philosophy

Architecture

Materials

Designs

Houses

Workshops

Warehouses / Barns

Fortifications

Temples / Churchs

Palaces / Castles

Timekeeping

Calendar

Key Dates

Timeline

Founding

Dynastic Timelines

Key Events

Geography

Location

Climate

Regions

Weather

Landmarks

Constructed

Natural

Population Centres

See Also

[[Aralian (culture)|Aralian Culture]
Aralian Language
Aralian People