Sildaryn (culture)

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About

The Sildaryn live within the vast forest which they claim in its entirety. The Sildaryn consider the entire forest region sacred, and maintain it in as natural a state as possible. They chose to live in harmony with nature rather than bending it to their will. The Sildaryn have no formal or informal relations with the rest of the Treahni, mostly due to differences of opinion on matters of ecology and moral obligations towards the planet and its prior occupants. This separation allowed their culture and species to diverge.

Origins

The Sildaryn split from and migrated from the region occupied by the People of the Ark before the collapse. They are now an isolationist culture, and sub-species unto themselves. Most Treahni don't even consider them related, or recollect their mutual past.

Geography

The Sildaryn claim the entirety of Eastern Anexea from the Sildar Mountains to the southern plains.

Language

The Sildaryn people speak a language which diverged from the original dialects of the ark. Sildaryn does have a script associated with it and can be encoded in knotworks of cordage.

Migration

The Sildaryn are migratory, travelling in cycles attuned to the seasons, but returning to established tree house villages. It is a staged migration, around a rough circle with twelve village stops, along the path. Travel is by foot, as they lack roads, and beasts for riding, or hauling heavy wagons or carts.

Hinta

The term refers both to the village group and the tree house dwellings which they occupy as stopovers along their migratory loops. Some of these stops are time-shared with other groups. Depending on the time of year the hinta occupying a given site differs. They engage in trade by proxy, leaving goods for future visitors and taking away items they may need from goods left by past ones.

Family

Structure / Size

A typical Sildaryn family unit is multi-generational, with four or five children for each pair of parents. The head of the family is usually the eldest, male or female. Grandparents will live with the adult children who can best support them.

Roles of Family Members

Male adults will generally take on protective and supportive roles providing food and physical strength to aid the family in daily tasks.
Female adults are generally kept busy with child-rearing and meal preparation for the family.
Children of the family will help in tasks suitable for their age and abilities. Gathering food and supplies, while learning the skills for survival in their environment.
Elders are revered for the experience, and find themselves as storytellers and teachers for the younger generations. They are supported by their children and grandchildren in return for their wisdom and experience.

Importance

To Sildaryns ones family is an important source of social support, and a responsibility as well. It is expected that one care for their younger and older family members. For the young it is an investment in the future, and ones legacy. For the elders it is as a matter of personal honour and respect, as they nurtured the generation below them in kind.

Influence

Ones family are the primary teachers of skills, and the main source of physical or social support. Who ones family is can be very important in determining ones future and standing in the larger community. To reject or lose ones family puts an individual at a disadvantage socially, as they will need to fend for themselves more often. That is, unless they can ingratiate themselves with another family, or find a life partner to start a new family with.

Orphans

Amongst the Sildaryn peoples, orphans will find a place on the edge of the existing family circles, where they are treated charitably, but have to find their own way in life.

Outcasts

Becoming outcast from ones family, or hinta as a whole takes a great toll upon the psyche of most Sildaryns. The loss of community can be fatal, in both a real phsyical sense as well as spiritually. The punishment is not given lightly, and is considered the last option when someone breaks the social order of the community.

Religion

The Sildaryn do not worship any form of divine entity, but rever nature itself, and have formed a religious philosophy around the concept of the River of the Soul.

Primary Beliefs

Ideals
  • Respect:The Sildaryn hold great respect for the natural world. They avoid unnecessary killing, By having a understanding of animals natural instincts and behaviours the Sildaryn will ensure the health of the world they call home.
  • Loyalty: Loyalty and support towards those who have come before, and those who follow after extends beyond the family unit. The larger community of ones hinta both deserves and gives loyalty to the whole membership. As well those hintas which have overlapping territories and share of their resources through trade and caches of supplies are respected in kind. To take unnecessarily form one is to take form the whole. By extension this concept of loyalty covers the entirety of the Sildaryn people.
  • Charity:Sharing of resources and caring for those less fortunate is more than a matter of reciprocity. The act of kindness, and giving of oneself nurtures the soul and allows for the growth of the individual as well as the community.
  • Harmony: Sildaryn understand that they are a part of the natural world and have a vital role within it. to upset the balance of the natural order would have greater consequences to the whole ecosystem, and their survival as a people.
  • Suffering is Beauty:The story of ones soul is told, not in deeds performed, but in the ebb and flow of the emotions experienced throughout ones life. The joy, the sorrow, and the calm, are all just movements of a greater whole. While providing aid and comfort to those in emotional or physical pain is a good thing, one should also be allowed to feel and express their full emotions so they can gain the lessons taught by the experience.

Religious Figures

Dalfyn
Each hinta will have one or more Dalfyn whom act as religious leaders and advisors to their community. These Dalfyn also provide magical assistance to their hinta through their esoteric art of spellsinging, a harmonious relationship with the spirits of the natural world.

List of Religious Observances

Structure

The Sildaryn religious beliefs do not support a structured hierarchy. However reverence towards those of greater power and knowledge is common. a paired teacher and pupil relationship is also a regular thing with the hinta's dalfyn tutoring a small number of the younger Sildaryn in their ways and practices. not every student becomes a dalfyn in their time, but promising pupils will be given instruction and guided towards that role if they so desire.

Groves

The dalfyn of each hinta will eventually retire to live their latter years at a permanent grove. One or more of the stopping points along a hintas migratory route will have a small community of dalfyn and others who no longer make the cyclical journey with the group. These groves form the focal point of the local curcuits religious community.

Ceremonial

The Sildaryn mark some milestones of one's life or changes in circumstance with small ceremonies. There are however, differences unique to the Sildaryn culture that are a reflection of their life style and philosophy.

Birth

The arrival of a new family and community member is generally celebrated at the time of the birth, or at the next stop along the migration when practical. The community as a whole brings small gifts of food and other useful items for the child and mother, wishing good health and a happy life upon the child.

Naming

A child is named by the consensus of their parents when possible this happens within the first full day of their birth. Names are often chosen from amongst prior family members or important cultural icons. Some parents will chose names that break from this tradition to reflect circumstances of the childs birth or the events from the time between conception and birth, as their is some belief that the child learns from the mother experiences during the gestational period.

Age

Small ceremonial acknowledgement of a child's age will occur each year upon arrival at the hinta of their birth, or the first stop which followed their birth.
5 years
At the anniversary of their fifth cycle a child is expected to begin taking on adult responsibilities, and no longer act in childish ways.
10 years
At the conclusion of their tenth cycle a Sildaryn is considered fully adult in the eyes of the community and holds the responsibilities and obligations that come with the status.

Adulthood

The transition from childhood and adolescence into adulthood is marked by a more serious ceremony in which the community leaders will hold a conversation with the newly adult members. This traditional conversation is considered a moment to pass on the final pieces of wisdom and challenge the youth to take up the mantle of adulthood for the betterment of their family and the hinta as a whole. It is a matter of pride that those participating in this rite of passage gift the community with items useful to the whole, or prepare a feast for the whole community to show their willingness and ability to support others.

Marriage

The Sildaryn do not practice specific elaborate marriage ceremonies, however a couple that desires each other may simply begin living together without much input from the community or their families. However ones choice of partner will often be influenced by social status and pre-arranged agreements between the parents, especially with younger couples.

Divorce

Like marriage, the ending of a couples time together is a simple matter of no longer cohabitating. The expectation of support to the children of the couple by both parents is still held by the community, but no negative social punishment is given for either party for ending their partnership.

Senescence

An elderly Sildaryn who is no longer healthy enough to continue the cyclical migrations of their people will be given hospice with the Dalfyn at one of the scared groves. Usually the next one along the path, as at least one of the stops for each Hinta's cycle will be a sacred grove. They are treated well, have access to healers, and generally convalesce into old age and death. This gives them more quality of life than the monthly shifting of residence, and rigours of travel would. Health permitting, they garden, tend to the trees and plants, care for animals, study and teach anyone willing to sit and receive the wisdom of their experiences.

Death

The Sildaryn bury their dead, and plant a tree seed above the grave. They believe that their departed return to the forest and watch over their living relatives observing and subtly influencing their lives. If a deceased Sildaryn is not properly remembered, their soul can become lost and might corrupt the natural order and balance of their forest home. A death mask is prepared representing the deceased and carried to the next grove along the hinta's migratory route. The masks are hung upon the tree of faces, a wide branching tree upon which hangs thousands of masks representing all the departed souls of the hintas which visit this grove. Every season when a hinta visits the grove small ceremonies of remembrance are performed at the tree. New masks are hung, and tales recounting the family history through the faces of their ancestors are told to keep the memories alive.

Inheritance

The personal property of a Sildaryn who dies is generally distributed amongst his or her descendants and family on an as needed basis. There is no mass accumulation of wealth, and no single heir that receives the whole. Debates regarding the legitimacy of an individuals claim to property of their deceased parent or family member are rare. Such disputes are most often resolved through mutual agreement by the extended family that remains.

Diet

Food

The Sildaryn are vegetarian, and practice a naturalistic agriculture, tending to low-impact agriculture keeping the forest in as natural a state as possible. Crops include anything that grows naturally in the wild, they will assist food producing plants to produce higher yields, maybe propagating saplings and the like, but they don't plant orchards and fields. Given that the forest they claim spans roughly two million square kilometres, and ranges from temperate in the north to tropical rain forest in the south, quite a variety of fruits, nuts, and other greens are available.
They chose the vegetarian diet back when they separated from the other People of the Ark. Its been a long time and they have changed physiologically. They probably can still eat meat, but it is so ingrained now they won't. In addition to their religious prohibitions against the consumption of animal flesh.

Cultural Dishes

Saluc
A jellied fermented fungi and fruit mash. It takes about a ten-day to prepare, but must be eaten within a day or two when ready. It doesn't travel well while fermenting, and if fermented too long turns very sour while separating into a curd and runny liquid.

Spice / Flavours

Spices and Herbs
The Sildaryn use a wide variety of flavourings to enhance their meals. Often collected and prepared as encountered during their travels these culinary additives often serve medicinal purposes as well. Bundles of such ingredients are a common inclusion in the caches left for other hintas at shred sites.
Honey
Gathered after subduing the wysps in a nest with smoke from bundle of soaproot leaves. Harvesters climb the tree and cut away sections of the honey bearing comb. The gathered comb is then lowered to the ground in baskets, where it is placed in glazed clay pots for storage and transport.

Drink

Non-Alcoholic

Most Sildaryn will drink water and a variety of fruit nectars and juices. in seasonal varieties as collected and prepared as desired.

Alcohol

Wines and other fermentation bases drink are not common amongst the Sildaryn, but they are prepared in small batches by some. Alcohol is usually reserved for ceremonial and celebratory use, as excessive drinking of such beverages can lead to disruptive behaviours and break the harmony of the community.

Medicine

Nelpyr
A very powerful stimulant derived from the Nelp fruit seeds. This effects of this drug can be addictive and overuse, or overdose can cause heightened aggression, lack of pain reception, paranoia, and sleep disturbances.

Fashion

Textiles

Dyes

Embellishments

Outfits

Daily by Class

Ceremonial

Regalia

Jewellery

Makeup

Leisure Activities

Sports

Games

Gambling

Social Gatherings

Arts

Storytelling

Writing

Poetry

Fiction

Theatre

Acting

Plays

Dance

Gymnastics

Music

Singing

Percussion

Strings

Wind

Painting

Sculpture

Time

Timekeeping

Daily Routine

Timeline

Persons

List of Sildaryn Persons

Stories

See Also

Sildara
Sildaryn (language)
Sildaryn (people)