Difference between revisions of "Pëlöryk (culture)"

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===Religious Figures===
===Religious Figures===
;Shaman:Pëlöryk have the same potential to become psionic or learn to use sorcery, or theurgy. In rare cases these individuals can become spiritual leaders in the colony. Respected or feared for their magic, they may carve a special role among their warren, usually tied to some religion or superstition held by the colonies members.
;Shaman:Pëlöryk have the same potential to become [[Psionics|psionic]] or learn to use [[sorcery]], or [[theurgy]]. In rare cases these individuals can become spiritual leaders in the colony. Respected or feared for their magic, they may carve a special role among their warren, usually tied to some religion or superstition held by the colonies members.
 
===List of Religious Observances===
===List of Religious Observances===
Depending on the degree or religiosity in a warren they will adopt holy days, or rituals reflecting their particular faith. the variety, and means of these practices would be unique to each warren, and too widely varied to try to enumerate here.
Depending on the degree or religiosity in a warren they will adopt holy days, or rituals reflecting their particular faith. the variety, and means of these practices would be unique to each warren, and too widely varied to try to enumerate here.

Revision as of 16:32, 26 January 2019

Cultural Overview

Origins

The Pëlöryk are descendant from a slave soldier from the god wars. The scattered survivors became feral and slowly evolved to their present state.

Geography

Pëlöryk of one kind or another are found throughout Annexea in wilderness regions. Each warren will claim a fairly large territory as their hunting range, and they will war with each other if they intrude upon claimed territory.

Language

All Pëlöryk communicate using a variant of the Pëlöryk language. When Pëlöryk hatch, they are already fluent with a small vocabulary, due to their genetic racial memory.

Family

Pëlöryk warrens are composed of related creatures.

Structure / Size

A typical warren numbers between 50-100 members, lead by a single breeding pair. The warren's members will form packs of perhaps a dozen members who mirror the hierarchy of the warren as a whole.

Roles of Family Members

Chief
The most powerful male in the colony will be the defacto leader, claiming the right to breed with the colonies Brood Queen.
Brood Queen
Every colony has one queen, who is fertile and capable producing broods of eggs to replenish the warren's numbers.
Hunters/Warriors
The remainder of the colony serve are hunters feeding the colony and warriors defending the warren's territorial claim.
Crafters
When not hunting or warring with encroaching neighbours some members of the colony will turn to crafting tools, weapons, and other items required by the warren.

Importance

The concept of relatedness is a minor one to the Pëlöryk, they value strength and power more. New hatchlings may retain some attachment towards their mother, but it fades in time due to the pressure to find ones place in the pack and warren hierarchies.

Influence

Loyalty among related pëlöryk plays a small role in keeping the tribe cohesive, but brotherly ties only go so far when considering a chance at being the top male of the colony. Pëlöryk of the same brood will tend to form packs together.

Religion

The Pëlöryk do not seem to practice any cohesive religion as a whole. Individual warrens my practice variations of totemic faith, or engage in superstition related behaviours depending on their particular history and experiences.

Primary Beliefs

The following are meant to be examples only:

Totemic
A pëlöryk warren might revere a particularly powerful creature they have encountered in or near their territory. Golanei, dragons, or other large predators usually fit the bill. The tribe might try to appease this beast with offerings of food, or sacrificing weaker members of the warren.
Ancestor worship
Given that every pëlöryk carries partial memories of their parents, and more distant relatives within them, some warrens may come to revere particular relatives who feature prominently in a bloodline's history. This may take the form of simply adopting those names regularly, or emulating particular qualities that made that individual an exemplar to his/her descendants.
Earth mother
Some pëlöryk tribes may begin to worship their queen as an avatar of a creator mother figure, fertility goddess. In rare cases the queen might supplant the chief as the colonies leader, choosing her mates, rather than being reduced to a brood sow used by the chief for sex.
God-King
Similar to the Earth mother, a particularly powerful chief might begin to see themselves as more than mortal, especially if they survive attempts on their life unscathed, or make it to a significantly advanced age compared to others of their tribe. These kinds of religious cults generally only last as long as the leader is capable of keeping his lessers inline. should they die, the concept usually dies with them, as the proof of mortality sets the record straight.

Religious Figures

Shaman
Pëlöryk have the same potential to become psionic or learn to use sorcery, or theurgy. In rare cases these individuals can become spiritual leaders in the colony. Respected or feared for their magic, they may carve a special role among their warren, usually tied to some religion or superstition held by the colonies members.

List of Religious Observances

Depending on the degree or religiosity in a warren they will adopt holy days, or rituals reflecting their particular faith. the variety, and means of these practices would be unique to each warren, and too widely varied to try to enumerate here.

Structure

The structure of their faith depends heavily on the kind of religion a warren develops. Some require roles of shamans, or priests to guide the others in the faith. while others may be more of a personal practice performed by individuals.

Ceremonial

Birth

Naming

Age

Apprenticeship

Adulthood

Marriage

Divorce

Death

Inheritance

Diet

Food

Cultural Dishes

Spice / Flavours

Drink

Non-Alcoholic

Alcohol

Fashion

Textiles

Dyes

Embellishments

Outfits

Daily by Class

Ceremonial

Costumes

Jewellery

Makeup

Leisure Activities

Sports

Games

Gambling

Social Gatherings

Arts

Storytelling

Writing

Poetry

Fiction

Theatre

Acting

Plays

Dance

Gymnastics

Music

Singing

Percussion

Strings

Wind

Painting

Sculpture

Time

Timekeeping

Daily Routine

Timeline

Persons

Historic

Mythic

Contemporary

Stories

Myths

Contemporary

See Also

Pëlöryk (language)
Pëlöryk (people)