Difference between revisions of "Luck"

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=Overview=
==About==
:People all over the continent believe in fate, lucky or unlucky charms, and omens. These vary by culture, but some common elements are more universal. Generally good fortune, or signs which could lead to such are seen as positive, and signs leading to misfortune are seen as negative. These are also filtered through the lens of an individual's religion.
:People all over the continent believe in fate, lucky or unlucky charms, and omens. These vary by culture, but some common elements are more universal. Generally good fortune, or signs which could lead to such are seen as positive, and signs leading to misfortune are seen as negative. These are also filtered through the lens of an individual's religion.


=Charms and Omens by Culture=
==Charms and Omens by Culture==
==Anatu==
===Anatu===
:The Anatu are hunters and gatherers, and as such their ideas about luck and omens include items related to such activities.
:The Anatu are hunters and gatherers, and as such their ideas about luck and omens include items related to such activities.
;Charm(s):Acorns, Crescent moons
;Charm(s):Acorns, Crescent moons
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;Bad Omens(s):Skull of a horned or antlered animal missing one horn or antler.
;Bad Omens(s):Skull of a horned or antlered animal missing one horn or antler.


==Aralia==
===Aralia===
:The Aralian focus on trade, commerce, and wealth lends them to see luck in related activities and objects.
:The Aralian focus on trade, commerce, and wealth lends them to see luck in related activities and objects.
;Charm(s):Double-Struck Coins, Snow Lily Bulbs
;Charm(s):Double-Struck Coins, Snow Lily Bulbs
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;Bad Omens(s):Red or black spots on a snow lily.
;Bad Omens(s):Red or black spots on a snow lily.


==Corinthea==
===Corinthea===
:Corinthean ideals are strongly linked to their individual city totems.
:Corinthean ideals are strongly linked to their individual city totems.
;Charm(s):Animals or parts thereof which match the individual city-state's totem.
;Charm(s):Animals or parts thereof which match the individual city-state's totem.
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;Bad Omens(s):
;Bad Omens(s):


==Drolac==
===Drolac===
:The Drolac live fairly pastoral lives in the mountain meadows and forest valleys, their concepts of fate and luck are tied to the seasonal cycles.
:The Drolac live fairly pastoral lives in the mountain meadows and forest valleys, their concepts of fate and luck are tied to the seasonal cycles.
;Charm(s):Shed Antlers, Icicles
;Charm(s):Shed Antlers, Icicles
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;Bad Omens(s):Unseasonable weather.
;Bad Omens(s):Unseasonable weather.


==Etausi==
===Etausi===
:Etausi ideas of luck and fate are tied closely to their beliefs in their [[Etausi (culture)#Religious Figures|Great Dragon]] and his servants in the mortal world.
:Etausi ideas of luck and fate are tied closely to their beliefs in their [[Etausi (culture)#Religious Figures|Great Dragon]] and his servants in the mortal world.
;Charm(s):Dragon Scales
;Charm(s):Dragon Scales
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;Bad Omens(s):Thunder without lightning.
;Bad Omens(s):Thunder without lightning.


==Iskander==
===Iskander===
:Iskandeans as islanders focus on fishing and nautical themes for their omens and portents.
:Iskandeans as islanders focus on fishing and nautical themes for their omens and portents.
;Charms:Anchors, Scallop Shells
;Charms:Anchors, Scallop Shells
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;Bad Omens(s):Beached leviathan or other large sea creature.
;Bad Omens(s):Beached leviathan or other large sea creature.


==Krolar==
===Krolar===
;Charm(s):Cats in general.  
;Charm(s):Cats in general.  
;Good Omen(s):Cat paw prints
;Good Omen(s):Cat paw prints
;Bad Omens(s):A sickly cat.
;Bad Omens(s):A sickly cat.


==Kythus==
===Kythus===
;Charm(s):Eggs (specifically of certain species of birds/lizards)
;Charm(s):Eggs (specifically of certain species of birds/lizards)
;Good Omen(s):Sun beam on an overcast day.
;Good Omen(s):Sun beam on an overcast day.
;Bad Omens(s):A lightning struck tree.
;Bad Omens(s):A lightning struck tree.


==Layor==
===Layor===
;Charm(s):Golanei Teeth or Claws, Six-pointed Stars
;Charm(s):Golanei Teeth or Claws, Six-pointed Stars
;Good Omen(s):Layered bubbles in lake ice.
;Good Omen(s):Layered bubbles in lake ice.
;Bad Omens(s):Rocks or stones with naturally eroded holes through them.
;Bad Omens(s):Rocks or stones with naturally eroded holes through them.


==Malys==
===Malys===
:The coastal dwelling Malys believe their fate is tied to the sea and land in equal measure.
:The coastal dwelling Malys believe their fate is tied to the sea and land in equal measure.
;Charm(s):Fish Tail Fins, Regular Hexagons, Drift Wood.
;Charm(s):Fish Tail Fins, Regular Hexagons, Drift Wood.
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;Bad Omens(s):Moon(s) setting over rough seas.
;Bad Omens(s):Moon(s) setting over rough seas.


==Qulani==
===Qulani===
;Charm(s):Opals, Geodes
;Charm(s):Opals, Geodes
;Good Omen(s):Albino bats.
;Good Omen(s):Albino bats.
;Bad Omens(s):Earthquakes
;Bad Omens(s):Earthquakes


==Quzonia==
===Quzonia===
:Quzonians view luck or fate tied strongly to the [[Twinned Goddess]], and as such their omens and symbols of luck tend to involve twins. Perversions of the two of a kind are seen as unlucky omens.
:Quzonians view luck or fate tied strongly to the [[Twinned Goddess]], and as such their omens and symbols of luck tend to involve twins. Perversions of the two of a kind are seen as unlucky omens.
;Charm(s):Two-of-a-kind, Double-wicked candles
;Charm(s):Two-of-a-kind, Double-wicked candles
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;Bad Omens(s):Conjoined Twins, Two-headed animals
;Bad Omens(s):Conjoined Twins, Two-headed animals


==Ru-Pani==
===Ru-Pani===
:The Ru-Pani live by the sea, and as such their concepts of fate is tied to it.
:The Ru-Pani live by the sea, and as such their concepts of fate is tied to it.
;Charms:Paddles, Pearls
;Charms:Paddles, Pearls
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;Bad Omens(s):Lightning over water, Waterspouts.
;Bad Omens(s):Lightning over water, Waterspouts.


==Sildaryn==
===Sildaryn===
;Charm(s):
;Charm(s):
;Good Omen(s):
;Good Omen(s):
;Bad Omens(s):
;Bad Omens(s):


==Tabras==
===Tabras===
;Charm(s):Jaw-bone of a mud-fish
;Charm(s):Jaw-bone of a mud-fish
;Good Omen(s):
;Good Omen(s):
;Bad Omens(s):
;Bad Omens(s):


==Tak-Mi-Lah==
===Tak-Mi-Lah===
;Charm(s):Feathers from birds of prey (owls, falcons, or eagles)
;Charm(s):Feathers from birds of prey (owls, falcons, or eagles)
;Good Omen(s):
;Good Omen(s):
;Bad Omens(s):
;Bad Omens(s):


==Waejir==
===Waejir===
:Waejirans worship a [[Waejiran (pantheon)|pantheon]] of gods, and as such most of their omens are related to the various deities, and their associated concerns.  
:Waejirans worship a [[Waejiran (pantheon)|pantheon]] of gods, and as such most of their omens are related to the various deities, and their associated concerns.  
;Charm(s):Desert Glass (Fulgerite)
;Charm(s):Desert Glass (Fulgerite)
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;Bad Omens(s):Vary widely by deity.
;Bad Omens(s):Vary widely by deity.


=Stories=
==Stories==
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
</div>


=See Also=
==See Also==


[[Category:Omen]]
[[Category:Omen]]
[[Category:Superstition]]
[[Category:Superstition]]

Revision as of 11:37, 5 February 2020

About

People all over the continent believe in fate, lucky or unlucky charms, and omens. These vary by culture, but some common elements are more universal. Generally good fortune, or signs which could lead to such are seen as positive, and signs leading to misfortune are seen as negative. These are also filtered through the lens of an individual's religion.

Charms and Omens by Culture

Anatu

The Anatu are hunters and gatherers, and as such their ideas about luck and omens include items related to such activities.
Charm(s)
Acorns, Crescent moons
Good Omen(s)
Flying or seated bird silhouetted by the full moon.
Bad Omens(s)
Skull of a horned or antlered animal missing one horn or antler.

Aralia

The Aralian focus on trade, commerce, and wealth lends them to see luck in related activities and objects.
Charm(s)
Double-Struck Coins, Snow Lily Bulbs
Good Omen(s)
Feather(s) falling from above.
Bad Omens(s)
Red or black spots on a snow lily.

Corinthea

Corinthean ideals are strongly linked to their individual city totems.
Charm(s)
Animals or parts thereof which match the individual city-state's totem.
Good Omen(s)
Bad Omens(s)

Drolac

The Drolac live fairly pastoral lives in the mountain meadows and forest valleys, their concepts of fate and luck are tied to the seasonal cycles.
Charm(s)
Shed Antlers, Icicles
Good Omen(s)
Rain on an otherwise sunny day.
Bad Omens(s)
Unseasonable weather.

Etausi

Etausi ideas of luck and fate are tied closely to their beliefs in their Great Dragon and his servants in the mortal world.
Charm(s)
Dragon Scales
Good Omen(s)
Drakes, Dragon flying overhead.
Bad Omens(s)
Thunder without lightning.

Iskander

Iskandeans as islanders focus on fishing and nautical themes for their omens and portents.
Charms
Anchors, Scallop Shells
Good Omen(s)
Sea turtles swimming beside ones boat.
Bad Omens(s)
Beached leviathan or other large sea creature.

Krolar

Charm(s)
Cats in general.
Good Omen(s)
Cat paw prints
Bad Omens(s)
A sickly cat.

Kythus

Charm(s)
Eggs (specifically of certain species of birds/lizards)
Good Omen(s)
Sun beam on an overcast day.
Bad Omens(s)
A lightning struck tree.

Layor

Charm(s)
Golanei Teeth or Claws, Six-pointed Stars
Good Omen(s)
Layered bubbles in lake ice.
Bad Omens(s)
Rocks or stones with naturally eroded holes through them.

Malys

The coastal dwelling Malys believe their fate is tied to the sea and land in equal measure.
Charm(s)
Fish Tail Fins, Regular Hexagons, Drift Wood.
Good Omen(s)
Moon(s) setting over calm water.
Bad Omens(s)
Moon(s) setting over rough seas.

Qulani

Charm(s)
Opals, Geodes
Good Omen(s)
Albino bats.
Bad Omens(s)
Earthquakes

Quzonia

Quzonians view luck or fate tied strongly to the Twinned Goddess, and as such their omens and symbols of luck tend to involve twins. Perversions of the two of a kind are seen as unlucky omens.
Charm(s)
Two-of-a-kind, Double-wicked candles
Good Omen(s)
Identical twins
Bad Omens(s)
Conjoined Twins, Two-headed animals

Ru-Pani

The Ru-Pani live by the sea, and as such their concepts of fate is tied to it.
Charms
Paddles, Pearls
Good Omen(s)
Catching a fish with a fish in its mouth.
Bad Omens(s)
Lightning over water, Waterspouts.

Sildaryn

Charm(s)
Good Omen(s)
Bad Omens(s)

Tabras

Charm(s)
Jaw-bone of a mud-fish
Good Omen(s)
Bad Omens(s)

Tak-Mi-Lah

Charm(s)
Feathers from birds of prey (owls, falcons, or eagles)
Good Omen(s)
Bad Omens(s)

Waejir

Waejirans worship a pantheon of gods, and as such most of their omens are related to the various deities, and their associated concerns.
Charm(s)
Desert Glass (Fulgerite)
Good Omen(s)
Vary widely by deity.
Bad Omens(s)
Vary widely by deity.

Stories

See Also